Much much closer than the score indicates... much much closer.
The game got off to a flying start as the vamps blitzed and immediately got the ball. They kept it and made it 1-0 without much fuss. The krox from Silverado decided not to participate much on this drive, failing his first two bonehead rolls. However the Sauri were on fire. With a niggling to a vamp, and a kill to a thrall, the game had gotten bloody right from the start. When the skinks recieved again, they ran for glory, but only got as far as the goal line, before The Hail Mary was blitzed away by a mad vampire. The vamps took the ball but couldn't score before the clock ran out on the first half.
In the second half, the Vamps carried the ball up the right side, protecting it well. The Lizards tried to get through, but could'nt quite get there, and a vamp could fairly easy run into the end zone with the ball... or so he thought... The skinks had apparently put up a tripping rope on the goal line, and the vamp with the ball fell nose first in the dirt. A hairs width from 2-0. Luckily for the skinks they had Dr. Klawfinger on the field, and the heaved the ball upfield where The Hail Mary was all alone. The drive had taken it's toll on the vampires with both Hallinarkus, Selena Sorceress, Bachus and Mentalus in the injury box and the KO box even fuller. So the Snakeskins could easily stall the game to a 1-1 result in regular time.
In Overtime the vamps could only field 9 men, including only two vampires, so the Snakeskins elected them to recieve. In a well played offense they broke up one side, and protected the ball well. However the ball carrier had forgotten abot the goal line trap, and he too fell right on his face in the goal zone. Happy fans threw the ball back on the field, right in front of a skink, who picked it up, and handed it off to skink of the day The Hail Mary who ran it in for a unlikely turn 4 TD.
In the overtimes second half, the vamps got a few more players back on the field, and even managed to pry the ball from the skinks after a failed hand off, but again it had taken it's toll, and the wall of angry Sauri proved to be too much, and the snakeskins took back the ball for a turn 24 td. with one turn left, the Vamps decided to play a little ball before they fouled, but symptomatticly for the game, the ag4 vamp couldn't catch an accurate pass, thus ending the game entirely.
All in all, luck was pretty evenly distributed, so the result is a perfect reflection of the coaches ability. Did I menttion I had an Eiffel tower for sale?